Brawl as part of the game's core fighting cast. Ike was a playable character in Nintendo's 2008 cross-over fighting game Super Smash Bros. Outside of the Fire Emblem series, Ike was also included in a number of other Nintendo related games, including the Super Smash Bros. Ike later reappears in Fire Emblem Engage as an Emblem. ![]() He is also a playable character in Fire Emblem Heroes, being available in five variations based on his appearances in Path of Radiance and Radiant Dawn. He is also featured as a bonus character in Fire Emblem Fates and Code Name S.T.E.A.M., both of which make him playable upon the player linking their Amiibo with the game. He also serves as one of the two main protagonists of Fire Emblem: Radiant Dawn, where he battles the forces of a corrupt goddess. Ike is the primary protagonist of Fire Emblem: Path of Radiance, the plot of which centers around his efforts to repel an invasion and avenge the murder of his father. Ike's personality and blue hair is derived from Hector, the protagonist of Fire Emblem: The Blazing Blade the game's release in Europe and North America led Ike's creators to discover that he was one of the most popular characters in the series. ![]() The dialogue for characters was also made slightly rougher based on feedback from Path of Radiance. In Fire Emblem: Radiant Dawn, the character movements in cutscenes were mapped using motion capture, with between 100 and 150 animations per character to implement. His status as a mercenary was a highly requested character trait by male staff. ![]() Ike was born from the many ideas for new directions being suggested for the new 3D game, with many people wanting the protagonist everyone could empathize with. In contrast to previous Fire Emblem games, where the protagonist was of royal blood, the main character Ike was intended to be of lower social rank, a mercenary who becomes involved in royal politics and conflict rather than being born into it. The character designs were done by Senri Kita in Fire Emblem: Path of Radiance, an artist new to the series. Ike is one of the most popular characters in the Fire Emblem series, and has appeared in other media, most notably the Super Smash Bros. He is the central protagonist and Lord-class character of the ninth game in the series, Fire Emblem: Path of Radiance, and one of the central characters in Fire Emblem: Radiant Dawn. Emblem Corrin's Pair Up skill negates damage from Chain Attacks.Ike ( アイク, Aiku) is a character from the Fire Emblem series of video games. The Chain Attackers will attack before the initiating unit each Chain Attack deals damage equal to 10% of the target's maximum health, bypassing Defense and Resistance, and also has a fixed 80% hit rate.Ĭertain Skills can also influence Chain Attacks for example, the phantoms summoned by Emblem Lyn's Call Doubles Engage Skill can join in Chain Attacks with the unit that summoned them regardless of their location on the map, Hero's class skill Brave Assist causes unit's Chain Attacks to hit twice, Emblem Lucina's Dual Strike Sync Skill and her All for One Engage Attack can enable units to participate in Chain Attacks regardless of their Battle Style, while Dual Assist adds a chance of triggering a Chain Attack if target is not in attack range, but can be reached with full movement. ![]() Multiple characters can join Chain Attacks provided they meet the conditions. When a unit targets an enemy, ally units in the Backup Battle Style trigger a Chain Attack if targeted enemy is in their attack range. Similar to Dual Strikes from the Dual System, Chain Attacks allow multiple units to attack the same target. Chain Attack is a game mechanic introduced in Fire Emblem Engage.
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